![]() In the Deluxe Edition of the Brass Birmingham, you will receive a set of 78 Iron Clays Game Counters to replace the chitboard money tokens. New actions, mechanics and strategies to discover.New canal/rail scoring creates tactics in where you place themģ new industry types include Breweries, Potteries and Manufactured goods.Dynamic board setup makes each game unfold completely differently.A finely brewed full stand-alone sequel to the original game.One of the highest rated board games on. ![]() But Brass: Birmingham creates an entirely new and unique experience from its predecessor with a new mechanics, new industries, and new strategies waiting for you to discover. If you’ve played Brass in the past, learning how to play Birmingham will be a snap as it uses most of the same core ruleset. Cuddington, elegant graphic design, and high quality components. Unlike its predecessor, Brass: Birmingham features a dynamic board setup, making each game unfold completely differently each time you play.īrass: Birmingham features meticulously crafted illustrations by Damien Mammoliti and Mr. It offers a very different story arc and experience from its predecessor.īrass: Birmingham features a deceptively straightforward rule set which creates interesting gameplay dynamics including a highly innovative variable turn order system and robust gift economy. Increased Coal and Iron Market size – The price of coal and iron can now go up to £8 per cube, and it’s not uncommon.īrass: Birmingham is a sequel to Brass. Pottery – These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton. Manufactured goods – Function like cotton, but features eight levels. As an incentive to sell early, the first player to sell to a trader receives free beer.īirmingham features three all-new industry types:īrewery – Produces precious beer barrels required to sell goods. For example, a level 1 cotton mill requires one beer to flip. To sell cotton, pottery, or manufactured goods to these traders, you must also “grease the wheels of industry” by consuming beer. Each of these traders is looking for a specific type of good each game. You must now sell your product through traders located around the edges of the board. Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham.īrewing has become a fundamental part of the culture in Birmingham. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.īirmingham features dynamic scoring canals/rails. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). (This action replaces Double Action Build in original Brass.) ![]() ![]()
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